Name generator
City district and street name generator for fantasy cities
Twenty street, alley and district names per click, built from the trades that work there and the things you would see on the corner. Choose grim, noble, cosy, comic or ancient and fill in the map between the gate and the palace.
These are 20 seeded examples. Press Generate for a new batch.
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The Wheelwrights CommonsThe trade + kind of district
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The Farthing NarrowsThe street-corner word + kind of district
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The Weavers DocksThe trade + kind of district
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Beggars Gatedescribing word + kind of street
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Wrong Tallow Wynddescribing word + street-corner word + kind of street
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Sparrowyardstreet-corner word + ending
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Palace Farthingbridgedescribing word + street-corner word + ending
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Obelisk Button Cornerdescribing word + street-corner word Corner
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Plague Cutdescribing word + kind of street
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Glaziers Gatetrade + kind of street
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Dyers Cuttrade + kind of street
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Cabbage Squarestreet-corner word + kind of street
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Dyers Closetrade + kind of street
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Mind the Pudding WalkMind the street-corner word + kind of street
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Velvet Stairsdescribing word + kind of street
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Vinegarmarketstreet-corner word + ending
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Spigot Walkstreet-corner word + kind of street
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The New LibertiesThe describing word + kind of district
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Pepper and Spigot Mewsstreet-corner word and another street-corner word + kind of street
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Mind the Chimney StairsMind the street-corner word + kind of street
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City district and street name generator: example names by style
Each group below is a fixed batch made with this generator, with only the style filter changed. 50 names are on this page before you press anything.
Grim and dark
- Coiners Wynd
- Pudding Walk
- Drowned Bailiff's Yard
- Ropemakers Yard
- The Thatchers Quarter
- Plague Slate Square
Noble and grand
- Mustard Stairs
- Gutter Square
- Watchman's Close
- The Furriers Parish
- Butchers Way
- Magistrate's Promenade
Cosy and homely
- Wheelwrights Mews
- Honeysuckle Button Street
- The Bluebell Flats
- Old Carters Lane
- Quiet Lane
- Smoke Walk
Comic and light
- Almoner's Alley
- The Ink Borough
- Treacle Walk
- Herring Row
- Mustardcross
- The Ragpickers Side
Ancient and mythic
- Pepper Mews
- Puddingwell
- Steps of the First Coopers
- New Ratcatchers Street
- Catacomb Pepperrow
- Obelisk Thread Street
How these district names are built
This generator draws from 192 hand-picked words in 7 lists and uses 19 naming patterns, plus 5 more that wrap around a keyword you type. The patterns can combine into up to 120,440 different names before filters. Every name in the list shows the pattern behind it, so you can see why it reads the way it does.
Word lists
| List | Words | A few of them |
|---|---|---|
| Trade | 30 | Hatters, Cutlers, Tinsmiths, Thatchers, Butchers, Dyers, Ropemakers |
| Kind of street | 20 | Passage, Square, Bridge, Wharf, Hill, Cut, Street |
| Kind of district | 20 | Shambles, Bottoms, Side, Rookery, Flats, Liberties, Terraces |
| Street-corner word | 30 | Gargoyle, Chimney, Thread, Turnip, Smoke, Brick, Cabbage |
| Describing word | 60 | Pointless, Sunless, Forgotten, Pear Tree, Catacomb, Mulberry, Lost |
| Person | 20 | Hangman, Watchman, Bailiff, Orphan, Duchess, Admiral, Apprentice |
| Ending | 12 | market, bar, gate, cross, row, hithe, side |
Patterns
| Pattern | Example | Used for |
|---|---|---|
| trade + kind of street | Glaziers Yard | any style |
| street-corner word + kind of street | Herring Row | any style |
| describing word + street-corner word + kind of street | Laurel Button Wynd | any style |
| The trade + kind of district | The Wheelwrights Flats | any style |
| The describing word + kind of district | The Laurel Commons | any style |
| person's kind of street | Constable's Court | any style |
| street-corner word + ending | Garlicgate | any style |
| street-corner word and another street-corner word + kind of street | Smoke and Treacle Street | any style |
| person's kind of district | Provost's Docks | any style |
| The street-corner word + kind of district | The Mustard Warrens | any style |
| describing word + kind of street | Gallows Wharf | any style |
| describing word + trade + kind of street | Drowned Gravediggers Passage | any style |
| Drowned person's kind of street | Drowned Bailiff's Passage | Grim and dark |
| describing word + street-corner word + ending | Pointless Sootwharf | Grim and dark, Ancient and mythic |
| person's Promenade | Watchman's Promenade | Noble and grand |
| The describing word Mile | The Uphill Mile | Noble and grand |
| describing word + street-corner word Corner | Fever Pudding Corner | Cosy and homely |
| Mind the street-corner word + kind of street | Mind the Pepper Court | Comic and light |
| kind of street of the First trade | Way of the First Butchers | Ancient and mythic |
| your keyword + kind of street | Ember Yard | any style |
| your keyword's kind of street | Ember's Square | any style |
| The your keyword + kind of district | The Ember Parish | any style |
| your keyword + ending | Embercross | any style |
| describing word + your keyword + kind of street | Lamplit Ember Mews | any style |
The words are written by hand for district names, not scraped. Pressing Generate runs the same seeded routine that built the names above, so the same seed always gives the same list.
Naming guide for your district
City streets are named by the people who walk them, not by a planner, so the names are blunt. The street where the tanners work is Tanners Row, and it smells the way that suggests. The first pattern here does exactly this: a trade and a kind of street. It also tells your players where to go, because a party looking for arrows will head for Fletchers Lane without being told.
The second pattern uses a street-corner word, something a passer-by would see, smell or step in: Vinegar Yard, Halfpenny Steps, Sootgate. One-word forms such as Saltwharf and Pigeoncross join the same words to an ending and read like names that have been said fast for centuries. Use them for the oldest parts of a city.
Districts are a size up. A quarter or ward is official, a rookery or warrens is where the watch goes in fours, heights and terraces are where the money lives. Pick the kind of district first and the mood second: grim for the slums, noble for the embassy mile, cosy for the lamplit neighbourhood the party might buy a house in, ancient for what lies under the paving.
Before you commit to a name
- Say the name aloud twice. If you stumble, your players or readers will too, and a name nobody can say gets replaced by a nickname.
- Check that it does not sound like another name already in your campaign or story. Two places that start with the same letter and end the same way get mixed up at the table.
- Search the web for it. The names are built from this site's own word and syllable lists, but a random blend can match a name from a published book, game or setting by chance. If it does, pick another.
- If you plan to publish or sell your work, treat the name like any other: you are responsible for checking it is not a trademark or a well-known name from someone else's world.
- Write it on the map or the character sheet and read it small. Long names get shortened in play, so check that the short form also works.
Questions
How do I get only street names, or only district names?
Lock the street or district word. Open Lock a word on a name ending in Lane, Row or Ward and press that word. The next batches keep it and change the trade or the street-corner word in front.
How many streets does a fantasy city need names for?
Far fewer than it has. Name the main street, the market, one street per district the party will visit, and keep ten spare names from this page for the alley somebody runs down in the middle of a chase.
What are wynd, hithe and shambles?
Old street words. A wynd is a narrow lane that winds between buildings, a hithe is a small landing place on a river, and a shambles was a street of butchers' stalls. They give a city an older sound than street and road.
Can I name a street after a family or guild from my setting?
Yes. Type the name into the include-my-word box and you get forms such as Ember Lane, The Ember Ward and Embergate.
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